Reply to
:
They are separate events, but triggered effects don’t go on the stack until one of the players gains priority, and then they all go on the stack at the same time for each player. The sequence here goes something like:
Damage is dealt
State-based effects are checked, sending tokens and Obliterator to the GY (they “die”)
Active player gains priority, all pending effects that triggered from the previous effects go on the stack (active player’s effects first, then opponent’s)
If you enjoyed my content for some reason, I'd love to hear from you! Here are some options:
- You can buy me a coffee!
- You can write a reply on your own site and submit the URL as a webmention via the form below.
- Or you can just contact me!