Roy Tang

Programmer, engineer, scientist, critic, gamer, dreamer, and kid-at-heart.

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All entries tagged gaming.

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Dec 2020

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Dec 2019

Nov 2019

  • Review: The Outer Worlds

    Posted by under post at #gaming gaming
    Also on: twitter / 0 / 891 words

Oct 2019

Sep 2019

  • A Tale of Two Backups

    Despite my desktop PC being generally more stable after the events of the Great Memory Scare of 2019, I was still encountering occasionally crashes when playing games. And by crash I mean the displays dying although the PC continues to run for a short while thereafter and after which they proceed to apparently stop operating completely. It only happens when playing games, and most often when playing Magic Arena and sometimes (rarely) when playing Starcraft 2 or Borderlands 2.

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    Posted by under post at #tech life #gaming
    Also on: twitter / 0 / 1530 words
  • MTG Arena: Thoughts on Historic

    Magic Arena’s community was in an uproar this past weekend over the latest state of the beta, mostly over the announced plans for Arena’s eternal Historic format that will become relevant with the coming rotation. It’s likely that Wizards will backpedal in some way in response to the community, but here are my thoughts for now: Historic cards to cost double wildcards to craft This is the universally-reviled bit and has been the target of much outrage, accursing Wizards of being greedy etc.

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    Posted by under post at #ccgs #mtg #gaming
    Also on: twitter / 0 / 1273 words

Aug 2019

  • I might be lending out my PS4 next month when the latest annual release of a sports franchise rolls around, so I figured I’d finish off a PS4 game before the console vanishes on me for a few months. What Remains of Edith Finch came out on PS+ a couple of months ago and people are always raving about how good it is and how it’s relatively short, so I decided to give it a go.

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    Posted by under post at #gaming
    Also on: twitter / 0 / 827 words
  • The Great Memory Scare of 2019

    My current desktop PC has been with me since late 2015, so going on 4 years now. I bought relatively high-end parts for it at the time, hoping to be a bit future-proof so that it would last me longer than previous desktops. So I was a bit worried when I started encountering issues during the recent weeks. Here’s the timeline: May 2019, before my overseas trip. It happened a few times that the computer would completely shut down while I was playing Starcraft 2 coop.

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    Posted by under post at #tech life #gaming
    Also on: twitter / 0 / 1241 words
  • Fighting Games

    This past weekend was EVO 2019, the world’s biggest celebrations of fighting games. If I had stayed in the US another month maybe I could have gone to Vegas to attend and lose badly. Instead, I thought I’d write about fighting games. I consider fighting games one of my weaknesses, in the sense that (a) I easily succumb to the temptation to spend money on them; and (b) I’m not very good at them.

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    Posted by under post at #gaming
    Also on: twitter / 1 0 / 1656 words

May 2019

  • I remember when playing the original version of Civilization back in the day, the “most advanced” form of government was Democracy, with the only downside of it being you can’t declare war (because you had a senate that would stop you.) The other available forms of government were typically not very useful, but Democracy massively increased your trade output, so most often I would build the Pyramids (a wonder which allowed switching to any government immediately and without penalty), and spend the rest of the game toggling between Democracy and Despotism (for when I wanted to go to war).

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  • I often prefer having a randomly changing background wallpaper, even back in the day when Windows didn’t support it natively and I had to install various plugins to support it. I like the variance! The one I’ve been using recently was this set of wallpapers based on Street Fighter stage backgrounds, which I got from a reddit thread that I unfortunately can’t find anymore (I’ll update this post if I find it later).

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    Posted by under post at #gaming #wallpapers
    Also on: twitter / 0 / 132 words

Apr 2019

  • Rami Ismail of Vlambeer points out some of the problems with the mobile app ecosystem: platform SDKs update so often, so older mobile games often break, such that the reasonable option is to make freemium games that you update continuously rather than single purchase games that won’t work a year later unless you burn capital on them: “… I’m just a little wary of the smartphone market right now. I don’t currently feel at ease developing for those platforms because the SDKs change, their hardware specs change and when you don’t update the game just breaks.

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    Posted by under post at #Tech Life #Gaming
    Also on: twitter / 0 / 311 words
  • Starcraft 2

    It’s been nine years since Starcraft 2: Wings of Liberty came out, and the last expansion Legacy of the Void came out four years ago in 2015. I bought all three releases as soon as they came out and recently found the boxes while spring cleaning. (Click to view full-size) 18 Apr 2019 5:56amClose Despite the game’s age surprisingly people are still playing it, including me.

    read more (681 words)

    Posted by under post at #Gaming
    Also on: twitter / 0 / 681 words

Mar 2019

  • Google Stadia

    Earlier this week, Google officially announced their much-rumored streaming game platform, Google Stadia. Initial thoughts: If this works out, it will greatly lower the barrier for access to AAA games, since people won’t have to buy desktops or consoles anymore, and you would be able to game on laptops without worrying about overheating. Sadly like many online services, it will probably be a while before it even becomes available over here in the PH (I believe even Sony’s Playstation Now is not yet accessible here) One would presumably worry about how well it would work with the limited bandwidth available to third-world countries like ours, but I had this worry too when Netflix first became available here, and that worked out fine Speaking of Netflix, if Stadia manages to have a Netflix-like unlimited access service, that can only mean my gaming backlog is going to get a lot worse!

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    Posted by under post at #stadia #Gaming
    Also on: twitter / 0 / 149 words
  • Zero Time Dilemma

    With the PS Vita recently being discontinued by Sony, I decided to work on reducing my Vita backlog a bit. One of the games I’d been meaning to play for a while now was Zero Time Dilemma, the third game in the Nonary Games trilogy. I’ve only previously played the 2nd game in the series, Virtue’s Last Reward, which is a bit appropriate given how the events in these games often unfold nonlinearly.

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    Posted by under post at #vita #Gaming
    Also on: twitter / 0 / 389 words
  • RIP PS Vita

    The PS Vita has officially ended production. Sadness for the little handheld that could. The PSP that came before it was a juggernaut, and so was the 3DS it went into battle with. Unfortunately Sony never gave the Vita proper support, and third parties didn’t follow, so the handheld never lived up to its true potential. I haven’t had much opportunity for handheld gaming the past few years, since I don’t travel as much anymore.

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    Posted by under post at #vita #Gaming
    Also on: twitter / 0 / 189 words
  • Ranked Ladders

    As I’m writing this, I’ve been grinding Eternal’s ranked ladder, trying to beat the end-of-month ladder reset and hoping to make Master rank again. Since this morning, I’ve been moving up and down the threshold of the Diamond I, the rank just below Master, hence frustratingly there has been little progress, less than 24 hours before the ladder reset. I usually do manage to hit Master rank a bit earlier than this, but I’ve been a bit busier this month for some reason, so my daily Eternal grinding had been reduced to the token one win per day.

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    Posted by under post at #Gaming
    Also on: twitter / 0 / 554 words

Feb 2019

  • Game Review: Hollow Knight

    Back in 2017 during a Steam Sale, I was trying to choose a Metroidvania to play. My choices came down to either Ori and the Blind Forest or Hollow Knight. My impression that was that Ori had the more challenging platforming, while Hollow Knight had the more challenging combat. I chose Ori at that time, and I enjoyed that game. Last October, Hollow Knight was in a Humble Monthly, and I decided to go for it.

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    Posted by under post at #Gaming
    Also on: twitter / 0 / 551 words
  • Game Review: Slay the Spire

    I picked up Slay the Spire during the last (Winter) Steam Sale, not really knowing what I was getting into. I had heard some good things, but I didn’t really know much other than it was a roguelite where I had to go through a dungeon. But it was cheap so I took the dive. I was pleasantly surprised to find that not only was it a roguelite, it was also a deckbuilding game!

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    Posted by under post at #Gaming
    Also on: twitter / 0 / 839 words

Jan 2019