Roy Tang

Programmer, engineer, scientist, critic, gamer, dreamer, and kid-at-heart.

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The damage is removed and the giant growth is removed, both at the same time. The important thing is state-based effects (including the thing that checks whether your creature is dead due to damage > toughness) do not check in between; once all end of turn effects are cleaned up, that’s the only time things are checked to see if they are alive or dead. So, the correct answer is (1)

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