Roy Tang

Programmer, engineer, scientist, critic, gamer, dreamer, and kid-at-heart.

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If it’s a meaty attack, does that mean any wakeup by the opponent will get snuffed? The opponent must block to avoid getting hit (leaving himself open to a throw)?

Also, some of these setups are different depending on whether the opponent quick rises or not. Will I be able to tell ahead of time if he is quick rising, or I need to decide which setup to use on reaction (i.e. if I see him rising quickly, I switch to the quick rise setup)?

Sorry if noob questions!

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